Pages

Wednesday, 15 June 2011

What can my summoner do each turn?

Summoners may perform a number of defined tasks each turn.

Some happen naturally unless you wish to disabled them - passive effects. Passive effects happen in addition to all other tasks.
Others may be performed exclusively to other tasks - active orders. Only one active order can normally be performed each turn. Passive effects and additional actions take place in addition to an active order.
Less consuming tasks can be performed alongside other tasks- additional actions.

A mathematical approach to task limits can be calculated as follows:

You may perform no more than 2 task points in a turn.
Passive effects cost 0 task points.
Active orders cost 1.2 task points.
Additional tasks cost 0.4 task points.

Using these numbers, you can see that an active order and two additional tasks may be performed in a turn. Alternatively, up to 5 additional tasks may be performed.

If a rule references task points, it refers to this 2-point limit per turn. Some unique abilities may require a task point cost.

Passive effects:
  • Gather : absorbs essence from the local environment
Active orders:
  • Research : Attempt to discover a new spell.
  • Channel : Gather additional essence through non-harmful tapping on the environment.
  • Orate : Encourage your minions and host race.
  • Recruit : Bring creatures forth into your army.
  • Coalesce : Absorb gathered essence and/or summons into your being to increase your core power.
Additional actions
  • Cast : Attempt to cast a spell.
  • Move : Travel to a new part of the map.
Unrestricted:
  • Communication with other players.

No comments:

Post a Comment